Reverse Engineer Archive file.

About the client

United States

Posted on Jul 27, 2011 / Est. budget $ 100 / Project closed

I have a proprietary game archive format that I need reverse engineered.

It contains textures, sounds, etc.

I have a utility that is written in .Net (can be decompiled) that is able to extract approximately 75% of the archive. It appears the format has changed since the utility was written.

I also have an example of the patcher EXE file which could also be decompiled to get a better understanding of the archive format.

This will require knowledge of archival/compression formats, as well as working with binary files.

If you are interested, please contact me and I will give details about the game, and also provide the current extractor that I have.

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